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<title>slouchcorp's CGPortoflio Gallery</title>
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<description>slouchcorp's gallery of images</description>
<language>en-us</language>
<ttl>120</ttl>
	<item>
	<title>Leprechaun</title>
	<link>http://slouchcorp.cgsociety.org/gallery/472897</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/5175/5175_1173601411_small.jpg"><br><br>Latest finished character again based on a design from the spiderwick books, this is an old world leprechaun. worked on him in the evenings on and off for about 4 weeks, mostly uving and texture mapping. modeling took about 6 hours. <br />
no post work. rendered with GI, and AO in AR2.5.<br />
<br />
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	</description>
	<pubDate>Sun, 11 Mar 2007 08:23:34 +0000</pubDate>
	</item>
	<item>
	<title>river troll</title>
	<link>http://slouchcorp.cgsociety.org/gallery/443070</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/5175/5175_1166638731_small.jpg"><br><br>another character, this ones from a drawing in the spiderwick books, river trool crits n commets welcom, its my first go at <br />
<br />
using bodypaint for texturing, then some post in ps added noise, mixed some light passes.<br />
<br />
Mike<br />
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	</description>
	<pubDate>Wed, 20 Dec 2006 18:19:10 +0000</pubDate>
	</item>
	<item>
	<title>character (interuption)</title>
	<link>http://slouchcorp.cgsociety.org/gallery/434189</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/5175/5175_1164561999_small.jpg"><br><br>Been working on and off with this for a while after hours think its about as finished as i can do<img src="http://forums.cgsociety.org/images/smilies/smile.gif" border="0" alt="" title="" class="inlineimg" /><br />
<br />
<br />
Mike]]>
	</description>
	<pubDate>Sun, 26 Nov 2006 17:26:42 +0000</pubDate>
	</item>
	<item>
	<title>Bridge To Teh'lendrad</title>
	<link>http://slouchcorp.cgsociety.org/gallery/198160</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/5175/5175_1104408110_small.jpg"><br><br>This is a scene iv had in my head for a while, i built a new pc over christmas and decided to have a go, lots of SPD in there that i couldnt have done befor, but still managed to get the render time to 6 mins. if theres anything you can see thats looking out of place or you dont get the image crite away<br />
thanks for looking<br />
mike<br />
]]>
	</description>
	<pubDate>Thu, 30 Dec 2004 12:01:53 +0000</pubDate>
	</item>
	<item>
	<title>Custom Chopper</title>
	<link>http://slouchcorp.cgsociety.org/gallery/330389</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/5175/5175_1142702246_small.jpg"><br><br>Well iv been watching a lot of american chopper, even thoe im not really a chopper fan or mechanical things in general, i thought id have a go at designing one from scratch. and this is what the end result came out as. modeling time ran at about 26 hours all up.<br />
cheers for looking crit away<img src="http://forums.cgsociety.org/images/smilies/smile.gif" border="0" alt="" title="" class="inlineimg" /><br />
Mike<br />
]]>
	</description>
	<pubDate>Sat, 18 Mar 2006 17:17:28 +0000</pubDate>
	</item>
	<item>
	<title>Bane In The Heartstone</title>
	<link>http://slouchcorp.cgsociety.org/gallery/216839</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/5175/5175_1110065716_small.jpg"><br><br>this is based on a character in the banned and the banished books by james clements, his name tol-chuck an o'gre.who been given the heart stone of his clan to find a cure to the dark lords bane. the stone is the doorway for the dead to pass through but there trapped. i wanted to get accross his sorro and the weight of the task.<br />
mike.<br />
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	</description>
	<pubDate>Sat, 05 Mar 2005 23:35:21 +0000</pubDate>
	</item>
	<item>
	<title>Character Concept</title>
	<link>http://slouchcorp.cgsociety.org/gallery/226892</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/5175/5175_1112480400_small.jpg"><br><br>working out some character design ideas, using techniques based on Arron Sims character design DVD.<br />
mike<br />
]]>
	</description>
	<pubDate>Sat, 02 Apr 2005 22:20:02 +0000</pubDate>
	</item>
	<item>
	<title>Character Dragon</title>
	<link>http://slouchcorp.cgsociety.org/gallery/246121</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/5175/5175_1117749108_small.jpg"><br><br>iv been wanting to do a dragon modle ever since i started doing 3d just never had the time or experiance, finaly decided it was time i tryed this is how he came out, rigged with mocca2 and cdiktools.<br />
mike<br />
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	</description>
	<pubDate>Thu, 02 Jun 2005 21:51:50 +0000</pubDate>
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